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i want to buy a work machine confused between mac book or custom PC
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<blockquote data-quote="desiibond" data-source="post: 2497673" data-attributes="member: 23023"><p>Unreal only few months back announced support for Apple Silicon.</p><p>Unity has supported Apple Silicone for more than a year now.</p><p></p><p>The biggest problem with current Macs is the price. You have to shell out more than 3L if you want proper laptop for game development. Yet, there is no guarantee that it will match top end Windows PCs and laptops as these game engines are heavily tuned for Windows OS. If you really want to try Macs, if you have budget or 3L or so, you can easily build best of both worlds where you do development on Mac (16GB memory M2 Macbook Air is just enough or try to find a good deal for M2 Pro MBP) but you run your compilation and testing in a Windows Desktop. Otherwise, get the best Intel/AMD laptop that you can (include extended warranty as these things are bloody costly to repair after standard warranty).</p></blockquote><p></p>
[QUOTE="desiibond, post: 2497673, member: 23023"] Unreal only few months back announced support for Apple Silicon. Unity has supported Apple Silicone for more than a year now. The biggest problem with current Macs is the price. You have to shell out more than 3L if you want proper laptop for game development. Yet, there is no guarantee that it will match top end Windows PCs and laptops as these game engines are heavily tuned for Windows OS. If you really want to try Macs, if you have budget or 3L or so, you can easily build best of both worlds where you do development on Mac (16GB memory M2 Macbook Air is just enough or try to find a good deal for M2 Pro MBP) but you run your compilation and testing in a Windows Desktop. Otherwise, get the best Intel/AMD laptop that you can (include extended warranty as these things are bloody costly to repair after standard warranty). [/QUOTE]
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i want to buy a work machine confused between mac book or custom PC
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